Moors World of Sport Betting Rules
This brochure provides an overview of Moor’s World of Sport (MWOS) Betting, Live Odds Markets, and detailed information about MWOS sports betting rules. It contains both general and specific rules to settlement and cancellations for different sports. Furthermore, you will find important information about the side bets offered for these sports.
- If the outcome of a market cannot be verified officially, we reserve the right to delay the settlement until official confirmation.
- If markets were offered when the outcome was already known, we reserve the right to void any betting.
- In the case of any obviously incorrectly displayed or calculated prices, we reserve the right to void betting. This includes a deviation of more than 100% in the pay-out compared to the market average.
- If coverage has to be abandoned and the match finishes regularly, all markets will be settled according to the final result. If the outcome of a market cannot be verified officially, we reserve the right to void them.
- In the case of an incorrect settlement of markets, we reserve the right to correct them anytime.
- If a match does not adhere to the generally accepted format (e.g. unusual period length, counting procedure, format of a match etc.); we reserve the right to void any market.
- If the rules or format of a match differ from our accepted norm, we reserve the right to void any market.
- If a match is not completed or not played (e.g. through disqualification, interruption, withdrawal, changes in draws etc.), all undecided markets are considered void.
Important
- All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only.
- If a match is interrupted and continued within 48h after initial kick-off, all open bets will be settled with the final result. Otherwise all undecided bets are considered void.
- Regular 90 Minutes: Markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal.
Settlement and cancellation rules
- If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting.
- If the market was opened with a missing or incorrect red card, we reserve the right to void betting.
- If odds were offered with an incorrect match time (more than 5 minutes), we reserve the right to void betting.
- If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.
- If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.
- If the team names or category are displayed incorrectly, we reserve the right to void betting.
Booking markets
- Yellow card counts as 1 card and red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence one player cannot cause more than 3 cards.
- Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play.
- Cards shown after the match are not considered.
- Cards for non-players (already substituted players, managers, players on bench) are not considered.
Booking points markets
- Yellow card counts as 10 points and red or yellow red cards as 25. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence one player cannot cause more than 35 booking points.
- Settlement will be made according to all available evidence for cards shown during the regular 90 minutes play.
- Cards shown after the match are not considered.
- Cards for non-players (already substituted players, managers, players on bench)are not considered.
Corner Markets
- Corners awarded but not taken are not considered.not considered.
Next Goalscorer
- Own goals will not be considered for Next Goalscorer settlement purposes and are ignored
- All players who took part in the match since kick off or previous goal are considered as runners
- All players who are currently taking part are listed.If for any reason an unlisted player scores a goal all bets on listed players stand
- Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.
Anytime Goalscorer
- Own goals will not be considered for Anytime Goalscorer settlement purposes and are ignored
- All players who took part in the match are considered as runners. If for any reason an unlisted player scores a goal all bets on listed players stand
- If a match hasn’t finished within 48h after initial kick off all bets are considered void even on players who already scored
- Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.
Important
- In case of a retirement and walk over of any player all undecided bets are considered void.
- In case of any delay (rain, darkness…) all markets remain unsettled and the trading will be continued as soon as the match continues.
- If penalty points are awarded by the umpire, all bets on that game will stand.
- In case of a match is finished before certain points/games were finished, all affected point/game related markets are considered void.
Settlement and cancellation rules
- If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.
- If the players/teams are displayed incorrectly, we reserve the right to void betting.
- If a player retires all undecided markets are considered void.
- If a match is decided by a Match tie-break then it will be considered to be the 3rd set
- Every tie-break or Match tie-break counts as 1 game
Important
- Markets do not consider overtime unless otherwise stated.
Settlement and cancellation rules
- If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void.
- If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting.
- If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.
- All Matches
1.1. Matches not Played as Listed
1.1.1. If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.
1.2. Batsman Matches
1.2.1. Note that in test, county championship and South African domestic 4 day test matches only the first innings counts. Both players must reach the crease for bets to stand. In the event of two or more players ending on an equal number of runs then bets void.
1.3. Batsman Match Runs
1.3.1. The following minimum number of overs must be scheduled, and there must be an official result (Duckworth-Lewis counts) otherwise all bets are void, unless settlement of bets is already determined.
1.3.1.1. Twenty20 Matches - The full 20 overs for each team.
1.3.1.2. One Day Matches - At least 40 overs for each team.
1.3.1.3. Test and County Championship Matches - The whole match counts. In drawn matches there must be a minimum of 200 overs bowled.
1.4. Batsman Runs (In-Play)
1.4.1. Over/Under runs bets will stand after batsman has faced one ball or is given out before first ball is faced. Score counts if batsman is Not-Out including if innings is declared.
1.4.2. Test Matches and First Class Matches - Subject to the above all bets will stand irrespective of delays caused by rain or for any other reason.
1.4.3. One Day Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.
1.4.4. Twenty20 Cup Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.
- To Score 50/100/150/200
2.1. Bets will stand after batsman has faced one ball or is given out before first ball is faced. Score counts if batsman is Not-Out including if innings is declared.
2.2. Test Matches and First Class Matches - Subject to the above all bets will stand irrespective of delays caused by rain or for any other reason.
2.3. One Day Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.
2.4. Twenty20 Cup Matches - Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.
- Player Performance
3.1. These markets use a points based scoring system to determine their outcome. The point schedule is as follows:
3.2. 1 point per run, 20 points per wicket, 10 points per catch, 25 points per stumping. Stakes refunded on non-selected players.
3.3. In One Day matches both teams must face at least 40 overs each, otherwise bets void, unless settlement of bets is already determined. In Test and First Class matches, the whole match counts. In drawn games a minimum of 200 overs must be bowled, otherwise bets void, unless settlement of bets is already determined. In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result unless settlement of bets is already determined. In matches where the number of overs has been reduced and the outcome has not already been determined then bets will be void.
- 1st Over Total Runs
4.1. Prices will be offered for the total runs scored during the 1st innings of the match. Extras and penalty runs will be included. The over must be completed for bets to stand unless settlement is already determined.
4.2. Team Batsman to Score a Fifty in the Match
4.2.1. The following minimum number of overs must be scheduled, and there must be an official result (Duckworth - Lewis counts) otherwise all bets are void, unless settlement is already determined. For settlement purposes any batsman’s score of 50 or above will count.
4.2.2. Twenty20 Matches - The full 20 overs for each team.
4.2.3. One Day Matches - At least 40 overs for each team.
4.2.4. Test and First Class Matches - The whole match counts. In drawn matches there must be a minimum of 200 overs bowled.
4.3. A Hundred to Be Scored in the Match
4.3.1. The following minimum number of overs must be scheduled, and there must be an official result (Duckworth - Lewis counts) otherwise all bets are void, unless settlement is already determined.
4.3.1.1. Twenty20 Matches - The full 20 overs for each team.
4.3.1.2. One Day Matches - At least 40 overs for each team.
4.3.1.3. Test and First Class Matches - The whole match counts. In drawn matches there must be a minimum of 200 overs bowled.
4.4. Team Batsman to Score a Hundred in the Match
4.4.1. The following minimum number of overs must be scheduled, and there must be an official result (Duckworth - Lewis counts) otherwise all bets are void, unless settlement is already determined.
4.4.1.1. Twenty20 Matches - The full 20 overs for each team.
4.4.1.2. One Day Matches - At least 40 overs for each team.
4.4.1.3. Test and First Class Matches - The whole match counts. In drawn matches there must be a minimum of 200 overs bowled.
- 1st Wicket Method
5.1. The options available are:- Caught, Bowled, LBW, Run Out, Stumped and Any Other. Bets will be settled on the 1st wicket to fall in the match. If no wicket falls during the match then all bets will be void.
5.2. Runs at Fall of 1st Wicket
5.2.1. At least one delivery must be bowled, if no wickets fall bets will be void unless settlement is already determined.
- Most Run Outs 3-Way
6.1. Prices will be offered on which team creates the most run-outs whilst fielding. If a match is abandoned due to outside interference then all bets will be void unless settlement is already determined. If a match is reduced in overs and a match result is reached then the team who effected most run-outs whilst fielding regardless of the amount of overs bowled will be the winners. In matches determined by a Super-Over any run out during the Super-Over will not count for settlement purposes. In Test and First Class Matches all innings of the match will count.
- 1st Innings Score
7.1. Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first. The following minimum number of overs must be scheduled otherwise all bets are void, unless settlement is already determined.
7.1.1. Twenty20 Matches - The full 20 overs for each team.
7.1.2. One Day Matches - At least 40 overs for each team.
7.2. Test and First Class Matches - Declarations will be considered the end of an innings for settlement purposes. In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined.
- Man of the Match
8.1. Bets will be settled on the officially declared man of the match.
- Highest 1st Innings Opening Partnership
9.1. Bets stand once 1 ball has been bowled in each team's 1st innings. Dead-heat rules apply.
- Most Match Sixes
10.1. If a match is abandoned due to outside interference then all bets will be void, unless settlement is already determined. If a match is reduced in overs and a match result is reached then the team that hits the most sixes regardless of amount of overs faced will be the winners. For settlement purposes this is all deliveries from which a batsman is credited with exactly six runs (including All-run/Overthrows). In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes.
10.2. Outside interference does not include weather events.
- Total Match Sixes
11.1. If a match is abandoned due to outside interference then all bets will be void unless settlement is already determined.
11.2. In One Day matches both teams must face at least 40 overs each, otherwise bets void, unless settlement of bets is already determined. In Test and County Championship matches, the whole match counts. In drawn games a minimum of 200 overs must be bowled, otherwise bets void, unless settlement of bets is already determined. In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result unless settlement of bets is already determined. In matches where the number of overs has been reduced and the outcome has not already been determined then bets will be void. For settlement purposes this is all deliveries from which a batsman is credited with exactly six runs (including All-run/Overthrows).
- Next Man Out/Next Batsman Out
12.1. If either batsman retires hurt or batsman at the crease is different from those quoted then all bets placed on both batsmen will be made void and stakes returned. In the event of no further wickets falling then all bets will be void and stakes returned.
- Method of Dismissal (6-Way)/Method Of Next Batsman Out 6-Way
13.1. The options available are: Caught, Bowled, LBW, Run Out, Stumped or Any Other. If no further wickets fall all bets will be void.
- Method of Dismissal (2-Way)
14.1. The options available are: Caught and Not Caught.If no further wickets fall all bets will be void.
- Will Team Win By An Innings
15.1. Bets will stand on the official result. A minimum of 200 overs must be bowled in the match unless settlement is already determined, otherwise bets will be void.
- Current/Next Innings Runs Odd/Even
16.1. Extras and Penalty runs will be included for settlement purposes.
- Runs in Next Over/Runs in Next Over Odd-Even
17.1. Extras and penalty runs will be included. The over must be completed for bets to stand unless result already determined. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to inclement weather in which case all bets will be void.
- Wickets in Next Over
18.1. The over must be completed for bets to stand unless result already determined. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to inclement weather in which case all bets will be void.
- To Score Most Runs
19.1. Both players must reach the crease for bets to stand. Settlement is based on the official score(s) of the specified batsman.
- Odd-Even Runs in Next Over
20.1. For this market zero will be deemed to be an even number. Extras and penalty runs will be included. If an innings ends during an over then that over will be deemed to be complete unless the innings is ended due to inclement weather in which case all bets will be void.
- Session Runs
21.1. Extras and penalty runs will be included. 20 overs must be complete for bets to stand.
- 1st Innings Run Handicap
22.1. Both team's 1st Innings must be completed (including declarations) for bets to stand.
- Wickets Lost
23.1. One ball must be bowled for bets to stand.
- Player of the Series
24.1. All-In, play or not. Winner as declared by the ICC.
- Series Correct Score
25.1. Bets void if the designated number of matches are not completed.
- Top Series Batsman/Bowler
26.1. Any quoted player, who takes no part in the specified series, will be void (market may be subject to a Rule 4 (Deduction)). In the event of two or more players ending on an equal number of wickets, then the bowler with the least number of runs conceded will be the winner. Dead-heat rules apply.
- Bowler Matches (Series)
27.1. In the event of both bowlers taking an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner.
- Batsman Matches (Series)
28.1. In Test Series, runs scored in both innings will count. In the event of two or more players ending on an equal number of runs then bets void.
- Most Sixes (Series)
29.1. In the event of two or more players ending on an equal number of sixes then bets void.
- Top Team Spinner (Series)
30.1. In the event of two or more spinners taking an equal number of wickets then the spinner with the least number of runs conceded will be deemed the winner.
- One Day/Twenty20 Matches
31.1. Match Betting
31.1.1. In matches affected by adverse weather bets will be governed by the official competition rules with the following exception: if a match is decided on either a bowl out or the toss of a coin then all bets will be void.
31.1.2. Where no price is quoted for the tie and the official competition rules do not determine a winner then Dead-Heat rules will apply, in competitions where a bowl out or super over determines a winner then bets will be settled on the official result.
31.1.3. The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings (i.e. all innings are completed, or, in limited-overs cricket, the set number of overs has been played or play is terminally stopped by weather or bad light).
31.1.4. If a match is abandoned due to outside interference then bets will be void unless a winner is declared based on the official competition rules. In the event of a change of opponent from the one advertised then all bets for that match are void.
31.2. Outside interference does not include weather events.
31.3. If a match is cancelled then all bets will be void if it is not replayed within 36 hours of its advertised start time.
- Series Betting
32.1. Bets void if the designated number of matches changes, unless settlement of bets is already determined. If a series is drawn and no draw option is offered, bets will be void.
- Race to 10 Runs
33.1. Bets stand unless either of the listed players do not open the batting, then all bets are void. Bets stand, regardless of which of the listed players faces the 1st ball. If neither player reaches 10 runs then the option Neither is the winner.
33.2. In weather affected matches, if neither of the batsmen reaches 10 runs and either are Not-Out then bets void. If neither of the batsmen reaches 10 runs and both are Out then Neither is the winning option.
- Match Handicap
34.1. The handicap is added at the end of the match. If the team batting first wins or ties the match then Runs Handicap will be used for settlement purposes.
34.2. The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings (i.e. all innings are completed, or, in limited-overs cricket, the set number of overs has been played or play is terminally stopped by weather or bad light).
34.3. If team batting second wins the match then Wickets Handicap will be used for settlement purposes. If a match is abandoned due to outside interference then bets will be void. If the match is affected by weather or any other delay and overs are reduced in either innings then all bets will be void.
34.4. Outside interference does not include weather events.
- Top Batsman/Bowler
35.1. Bets placed on any player not in the starting 11 or nominated as the designated substitute 12th man are void. Bets on players who are selected but do not bat or field will be settled as losers. Dead-heat rules apply.
35.2. The following number of minimum overs must be bowled unless All Out or match has been completed, otherwise bets void.
35.2.1. One Day Internationals - 20 overs
35.2.2. Pro40 - 10 overs
35.2.3. Friends Provident Trophy - 20 overs
35.2.4. Ryobi Cup - 20 overs
35.2.5. Twenty20 Cup - 6 overs
35.3. In event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. Dead-heat rules apply.
- Innings Runs (Including Alternative Quotes)/Innings Sixes
36.1. In One Day matches Over/Under Innings Runs and Innings Sixes bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 or more from that scheduled when the bets were struck unless settlement of bets is already determined.
36.2. Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined. In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined.
36.3. For Innings Sixes specifically, for settlement purposes the outcome is based on all deliveries from which a batsman is credited with exactly six runs (including All-run/Overthrows).
36.4. For this market only please note that any penalty runs added to a team total because of a slow over rate by the bowling team will not count for settlement purposes.
- Team with Lowest Innings Score
37.1. Predict the team which will make the lowest score. A team must be all out or complete all 50 overs for the score to count.
- Runs at Fall of Next Wicket
38.1. The total innings runs scored by a team before the fall of the specified wicket determines the result of the market. If a team declares or reaches their target then the total amassed will be the result of the market. Bets will be void should no more play take place following the intervention of rain, or any other delay, as the ability to reach previous quotes offered will have been removed. If settlement of bets can be determined they will be settled accordingly. e.g. Should a team leave the field due to an intervention on a total of 135 then previous quotes equal to, or less than, this total will be settled. However, quotes higher than this will be void.
- Over at Fall of Next Wicket
39.1. The over number in which the fall of the specified wicket occurs determines the result of the market. If a team declares or reaches their target then the over number at that time will be the result of the market. For example if a wicket falls after 46.2 overs, we settle on 47th over.
39.2. For betting purposes quotes using Under/Over Half Overs e.g. 10.5; the .5 represents the half, as opposed to specifying balls bowled in an over.
39.3. Bets will be void should no more play take place following the intervention of rain, or any other delay, as the ability to reach previous quotes offered will have been removed. If settlement of bets can be determined they will be settled accordingly. e.g. Should a team leave the field due to an intervention during over 17 then previous quotes less than this total will be settled. However, quotes higher than this will be void.
- Runs Off Delivery (Including Alternative Quotes)
40.1. For settlement purposes all extras count as deliveries. For example, if an over starts: Wide - No Ball - Four, then the Four is deemed to be the third ball of the over. Extras and penalty runs will be included.
- Runs Off Next Ball
41.1. For settlement purposes only legal deliveries count, otherwise bets will be settled as void. If no run is scored off the specified ball, the market will settled as void. Byes, leg byes and penalty runs will be included, provided they are scored off a legal delivery.
- In-Play Runs in First 'X' Overs (including alternative quotes)
42.1. If the selected number of overs is not complete due to external factors then bets will be void, unless settlement of bet is already determined.
42.2. If the natural length of the innings is less than the selected number of overs (e.g. a team is all out in less than the selected overs or reaches their target) then bets will stand.
- Wickets Lost by 'X' Runs
43.1. Settlement is determined by the number of wickets lost by the time a specific score is reached. If a team declares or reaches their target then the wickets lost at that time will be the result of the market.
- A Fifty to Be scored in the Match
44.1. The following minimum number of overs must be scheduled, and there must be an official result (Duckworth - Lewis counts) otherwise all bets are void, unless settlement is already determined. For settlement purposes any batsman’s score of 50 or above will count.
44.1.1. Twenty20 Matches - The full 20 overs for each team.
44.1.2. One Day Matches - At least 40 overs for each team.
- Test Matches
45.1. Match Betting/Draw-No-Bet/Double Chance
45.1.1. Bets will stand on the official result provided at least one ball has been bowled. In the event of a tie then dead-heat rules will apply and bets on the draw will be losers.
45.1.2. The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings (i.e. all innings are completed, or, in limited-overs cricket, the set number of overs has been played or play is terminally stopped by weather or bad light).
45.1.3. If a match is abandoned due to outside interference then bets will be made void.
45.2. Outside interference does not include weather events.
45.3. Top Batsman/Bowler
45.3.1. Only the first inning counts.
45.3.2. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat or do not bowl will be settled as losers.
45.3.3. A minimum of 50 overs must be bowled unless All Out. Otherwise bets are void.
45.3.4. In the event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner.
45.4. A Fifty to Be Scored in the 1st Innings
45.4.1. Bets are struck on the 1st innings of the match the settlement of which is determined by the team batting 1st (as opposed to both teams). The innings must be completed (declarations count) otherwise bets are void unless settlement is already determined. For settlement purposes any batsman’s score of 50 or above will count.
45.5. A Hundred to Be Scored in the 1st Innings
45.5.1. Bets are struck on the 1st innings of the match the settlement of which is determined by the team batting 1st (as opposed to both teams). The innings must be completed (declarations count) otherwise bets are void unless settlement is already determined. This market is based on a century (as opposed to 100 runs) being scored.
45.6. Team Batsman to Score a Fifty in the 1st Innings
45.6.1. Declarations will be considered the end of an innings for settlement purposes. In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined. For settlement purposes any batsman’s score of 50 or above will count.
45.7. Team Batsman to Score a Hundred in the 1st Innings
45.7.1. Declarations will be considered the end of an innings for settlement purposes. In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined.
45.8. Player Match Wickets
45.8.1. Bets stand if player bowls 1 ball. Otherwise bets are void. Both innings count.
45.9. Innings Runs (Including Alternative Quotes)/Innings Sixes
45.9.1. A minimum of 50 overs must be bowled unless All Out or team declares. Otherwise bets void, unless settlement of bets is already determined.
45.9.2. For Innings Sixes specifically, for settlement purposes the outcome is based on all deliveries from which a batsman is credited with exactly six runs (including All-run/Overthrows).
45.10. First Innings Lead
45.10.1. Both teams must complete their first innings for bets to stand (including declarations). Dead-heat rules apply.
- Series Betting
46.1. Bets void if the designated number of matches are not completed. For series batsman total runs and player matches runs scored in both innings of all the matches in the series will count. For player performance the runs scored, wickets, catches and stumpings taken in both innings of all matches in the series will count.
46.1.1. Which Player Will Score the Fastest Fifty in the Series? - This will be measured in terms of balls faced to reach fifty.
46.1.2. Which Player Will Score the Fastest Hundred in the Series? - This will be measured in terms of number of balls faced to reach a hundred.
46.2. Runs in 1st Over (2-Way)
46.2.1. Extras and penalty runs will be included. The over must be completed for bets to stand unless result already determined.
46.3. Make a Century (Yes/No)
46.3.1. To make a century bets are for the whole match. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat will be settled as losers.
46.4. Top Batsman (Both Teams)
46.4.1. Top batsman (both teams) bets are for the whole match. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat will be settled as losers. Dead-heat rules apply.
46.5. Test Match Team Totals (2-Way)
46.5.1. For Test matches totals are settled on the1st Innings only. A minimum of 50 overs must be bowled unless All Out or team declares. Otherwise bets void, unless settlement of bets is already determined.
46.6. Fall of 1st Wicket in Match Over/Under Runs
46.6.1. The total innings runs scored by a team before the fall of the 1st wicket determines the result of the market. If a team declares or reaches their target then the total amassed will be the result of the market.
46.7. Will There Be a Run Off 1st Ball of Match
46.7.1. Extras and penalty runs will be included. In the event of no play bets will be void.
46.8. Opening Partnership Over/Under Innings Runs
46.8.1. Bets stand once 1 ball has been bowled in each team's 1st innings. Bets are void if the innings is forfeited.
46.9. To Make a Fifty Yes/No in Either Innings
46.9.1. The whole match counts. Bets will stand after batsman has faced one ball or is given out before first ball is faced. Score counts if batsman is Not-Out including if innings is declared. All bets stand irrespective of delays caused by rain or for any other reason.
- County Championship Matches
47.1. Match Betting
47.1.1. Unless a price is quoted for a draw, in the event of a drawn match, bets will be void. If a match is abandoned due to outside interference then bets will be made void. In the event of a tie Dead-Heat rules will apply.
47.1.2. Outside interference does not include weather events.
47.1.3. The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings (i.e. all innings are completed, or, in limited-overs cricket, the set number of overs has been played or play is terminally stopped by weather or bad light).
47.2. Innings Runs
47.2.1. A minimum of 50 overs must be bowled unless All Out or team declares. Otherwise bets void, unless settlement of bets is already determined.
47.3. Top Batsman/Bowler
47.3.1. Only the first innings count.
47.3.2. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat or do not bowl will be settled as losers.
47.3.3. A minimum of 50 overs must be bowled unless All Out. Otherwise bets are void.
47.4. First Innings Lead
47.4.1. Both teams must complete their first innings for bets to stand (including declarations). Dead-Heat rules apply.
47.5. Runs at Fall of Next Wicket
47.5.1. The total innings runs scored by a team before the fall of the specified wicket determines the result of the market. If a team declares or reaches their target then the total amassed will be the result of the market. Bets will be void should no more play take place following the intervention of rain, or any other delay, as the ability to reach previous quotes offered will have been removed. If settlement of bets can be determined they will be settled accordingly. e.g. Should a team leave the field due to an intervention on a total of 135 then previous quotes equal to, or less than, this total will be settled. However, quotes higher than this will be void.
47.6. Over at Fall of Next Wicket
47.6.1. The over number in which the fall of the specified wicket occurs determines the result of the market. If a team declares or reaches their target then the over number at that time will be the result of the market.For example if a wicket falls after 46.2 overs, we settle on 47th over.
47.6.2. For betting purposes quotes using Under/Over Half Overs e.g. 10.5; the .5 represents the half, as opposed to specifying balls bowled in an over.
47.6.3. Bets will be void should no more play take place following the intervention of rain, or any other delay, as the ability to reach previous quotes offered will have been removed. If settlement of bets can be determined they will be settled accordingly. e.g. Should a team leave the field due to an intervention during over 17 then previous quotes less than this total will be settled. However, quotes higher than this will be void.
47.7. Runs Off Next Ball (Including Alternative Quotes)
47.7.1. For settlement purposes all extras count as deliveries. For example, if an over starts: Wide - No Ball - Four, then the Four is deemed to be the third ball of the over.
47.8. In-Play Runs in First 'X' Overs (including alternative quotes)
47.8.1. If the selected number of overs is not complete due to external factors then bets will be void, unless settlement of bet is already determined.
47.8.2. If the natural length of the innings is less than the selected number of overs (e.g. a team is all out in less than the selected overs or reaches their target) then bets will stand.
47.9. Wickets Lost By 'X' Runs
47.9.1. Settlement is determined by the number of wickets lost by the time a specific score is reached. If a team declares or reaches their target then the wickets lost at that time will be the result of the market.
47.10. Batsman Number of 4's
47.10.1. For settlement purposes this is all deliveries from which a batsman is credited with exactly four runs (including All-run/Overthrows).
47.10.2. Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 or more from that scheduled when the bets were struck unless settlement of bets is already determined. Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined. In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined.
47.11. Batsman Number of 6's
47.11.1. For settlement purposes this is all deliveries from which a batsman is credited with exactly Six runs (including All-run/Overthrows).
47.11.2. Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 or more from that scheduled when the bets were struck unless settlement of bets is already determined. Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined. In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined.
47.12. Team Runs Handicap
47.12.1. Both teams must complete the relevant innings (including declarations) unless settlement is already determined, otherwise bets are void.
47.13. Team Wickets Handicap
47.13.1. Both teams must complete the relevant innings (including declarations) unless settlement is already determined, otherwise bets are void.
- LIVE RULES
- All markets do not consider super overs unless otherwise mentioned.
- Penalty runs are not considered in any over or delivery market (markets for multiple overs are not considered for this rule).
- Twenty 20: all scheduled overs must be played for undecided markets to be settled unless the innings has reached its natural conclusion.
- SETTLEMENT AND CANCELLATION RULES
52.1. If a match is cancelled before any play has taken place, then all markets are considered void unless the match is replayed within 48 hours of its initial starting time.
52.2. If the match is tied and the official competition rules do not determine a winner; or if the competition rules determine the winner by a coin toss or drawing of lots, then all undecided markets are considered void.
52.3. In the event of an over not being completed, all undecided markets on this specific over are considered void unless the innings has reached its natural conclusion e.g. declaration, team all out, etc.
52.4. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting.
By purchasing a ticket, the customer is deemed to have read and understood the full rules and agreed to abide by the Betting Rules.
General Game Rules
- Minimum stake shall be ZiG15 and maximum stake shall be ZiG15,000 for all bets that MWOS has to offer, unless otherwise is indicated on a particular branch. Maximum payouts shall be ZiG750,000 (Seven Hundred and Fifty Thousand ZiG) includes bonuses on any given winning ticket.
- When a bet is played and accepted, a customer/ client is liable to pay the amount which is equal to the stake before the event(s) selected otherwise it shall be void.
- The company reserves the right to accept, not to accept or partially accept proposed bets which a client has requested
- The client/ customer is obliged to check that the information issued is correct before definitively confirming the bet.
Time of accepting football bets.
- Bets will be accepted up to the advertised close of sale time indicated for the particular match. In some cases, at the sole discretion of MWOS.
- Occasionally, tournaments, friendlies, or other matches may have time frames different than two 45-minute halves. MWOS will give our best efforts to announce this special playing time before the start of the game. If different time frame not announced... The responsibility to check is on the customer (can be checked on the press association (PA)) and the bets on the game consider in action and shall not be void. If, in a game scheduled for two halves of 45 minutes each, a referee ends the game with an official result with what appears to be a time different than 2 halves of 45 minutes each, bets will stand. If a referee declares a game abandoned for any reason, bets will be void and stakes returned.
Live Betting
- If a match is suspended before full time is reached, and not completed in 48 hours, (local time of the match site) Live Betting bets on the outcome of the match are considered void and all stakes shall be returned.
- The exception to this is bets that got decision. for example: the 1st half or next goal…. If the 1st half is completed, and the game is abandoned during the 2nd half before full time is reached, bets relating to only the 1st half will have action.
- MWOS reserves the right to cancel any bet made on an obvious "bad" line even after the match has ended.
- MWOS does not guarantee that odds will be offered at any specific time during the match.
- When a team name is followed by (OT), (OT only) or (ET) this is for the 30 minute extra time period and any time the referee adds to compensate for injuries and other stoppages. It does not include penalty shootouts.
- When a team name if followed by "(Pen)" or "(Penalties)" this is for penalty shootouts only.
*bad line - more than 50% difference for the payout from the average odd of 3 other betting companies (for example: bet365, pinnacle and bwin).
Asian Handicap Live Bets
- Our grading purposes, when placing a Live Soccer Asian Handicap bet, the handicap line and odds displayed are for the match from the point the bet is accepted. Goals scored previously (ie. current score) are ignored for a Live Asian Handicap bet. Unless otherwise specified, all Live Soccer Asian Handicap bets will be settled based on the goals scored in the remainder of the match during Regulation Time. All goals scored before the bet is accepted are not included.
Bets Accepted After Actual Kick Off.
- Bets made on full time result after the actual kick off will be considered illegal even if they were accepted by the terminal (agent) and a ticket has been printed. A ticket that includes an illegal bet will be considered void.
- Bets accepted on fixtures played earlier than scheduled if the kick-off time of a certain fixture has been officially advanced (played earlier than scheduled) , the fixture will be considered void and will pay as a winning bet with the odd of 1.00.
Results
- In the case of football and other sports, bets are settled on the official results published by the press association (PA) immediately after the match/event is finished, if the results not immediately available from the PA the result published by the official governing body immediately the match event is finished by, will be used for setting purposes. In case PA do not publish scores immediately… the score will be taken from sport sites: williamhill.com, Futbol24.com or Flashscore.com (if have different scores will consider 2 out of the 3 sites as the correct score)
- MWOS makes every effort to ensure that we do not have discrepancies between the fixture data in our official publications and the data printed on the ticket, and between the data printed on the ticket and that recorded in the central system. However if as a result of human error or system problem a bet is accepted with the data on the ticket different than the data recorded in the system, the data in the central system will prevail. By purchasing a ticket the player is deemed to have agreed to accept the data in the central system as core and honest.
Cancelled Tickets
- A ticket that’s marked in the system as cancelled even if the cancellation is a result of a human error a system problem will not be entitled to any payment. In some cases at the sole discretion of MWOS , the company may decide to refund the player the amount paid for the cancelled tickets.
Tickets Not Recorded In The System
- Any ticket not recorded in the central system as a result of human error, a system problem or any other problem will be considered void and the bearer of the ticket will be entitled to a refund of the amount paid for the ticket.
Tickets not recorded in the system after kick-off.
- Any ticket that is not recorded in the central system after kick-off of the earliest fixture printed on the ticket as a result of a human error a system problem or any other problem will be considered void and the bearer of the ticket will be entitled to be refunded the amount paid for the ticket.
Tickets Recorded On The Central System After The End Of The Event.
- Any ticket that is recorded after the end of the game will be an illegal bet and will be void.
Damaged Tickets
- The original ticket is the only valid proof of ownership of a certain bet. No copies of a ticket can be submitted for payment. A Player must keep his ticket in a good condition. Tickets that have been manipulated or worn-out, particularly, but not only, the ticket ID and barcode, will not be accepted as valid proof of ownership and will not be paid.
Payment Of Winning Tickets.
- Winning tickets will normally be paid after the end of the latest fixture on the ticket. In some rare cases MWOS, may postpone the payment, at its sole discretion, in such cases the company issue a notice to the public at its points of payments.
Validity Of Tickets
- A ticket is valid 60 days from the day it was purchased (the sale date printed on the ticket).
- In the event of dispute, the company does not consider valid any printed matter or receipts which do not have their counterpart in the records at the company’s disposal.
- The company reserves the right to make changes to these terms and conditions. Any changes will be published on the notice board.
MWOS Football Fair Rule.
- This rule will always apply in cases where MWOS fails to find a definitive result to any given market and MWOS will always pay as a winning bet with the odd of 1.00.
Errors
- MWOS makes every effort to ensure that we do not make errors accepting bets. However, if as a result of an error, a bet is accepted at a price (which includes the odds, handicap provision, and other terms and conditions or details of the bet) to establish the correct price, MWOS will consider prices available in the general market at the time the bet was made, including the prices offered by other betting houses. In this case the best market price will be taken.
For example: If the odd is recorded as 308 when on offer in the general market is 3.08 all winning bets will be settled with a general market price.
Please note that when such instances occur, MWOS will always notify customers intending to and have placed bets on the error in question.
*a notice will appear in the bottom of the scores screen in the branches.
Fraud
- MWOS will seek criminal and contractual sanction against any customer and agent involved in fraud, dishonesty, or criminal acts. MWOS will withhold payment to any customer where any of these are suspected. The customer shall indemnify and shall be liable to MWOS, on demand, all costs, charges or losses sustained or incurred by MWOS (including any direct, indirect or consequential losses, loss of profit and loss of reputation) arising directly or indirectly from the customer's fraud., dishonesty or criminal act . MWOS reserves the right to withhold payment during the period of investigation.
Voids
- If a selection in a single bet is made void the stake will be refunded. Void selections in multiple accumulator bets will be as non- runners (consider as a winning bet with the odd of 1.00) and the stake will run onto the remaining selections of the bet.
Kickoff Time
- Soccer kickoff dates and times displayed on our website and fixtures are an indication only and are not guaranteed to be correct. If a match does not start as scheduled, and does not start in 48 hours from the original time published (local time of the match site) then wagers on the match will have no action and be refunded.
*if ticket that was redeemed (paid ticket) to customer includes game that was postponed and played before 48 hours (not matter if won or lost), customer should not be able to claim the bet on the particular postponed game that was paid for already.
Customer’s Role
- Please always check that whatever is printed on your receipt is exactly what u wanted. Always make sure you get a receipt for your bet on payment. Please always remember to contact our staff members in cases where you feel MWOS made a mistake(s) and settle payments before kickoff of the first fixture on your coupon.
Cancellation Rules
- Bets placed cannot be cancelled or altered after 10 minutes and cannot be cancelled at all on live bets.
- Applicability of these rules: These rules shall apply to all sports and games offered by MWOS.
Deposits and Withdraws
- If customer decides to deposit money and withdraw it without placing bets worth 25% of the deposit amount a commission of 1% will be taken as a service for the transaction.
MWOS Additional Lottery Rules
- Ticketing and Participating The Lotto
- Nobody under the age of 18 is allowed to participate.
- Tickets bought from valid MWOS agents and that appear on the MWOS EXL file extraction that is done 30 minutes before each draw are the only tickets for the draw in question.
- By taking part in MWOS Play Lotto draw requires all participants to accept and understand the rules of play set out by MWOS
Exclusion from Games
- Any MWOS employee or relative of a MWOS employee is not allowed to participate in any Sports Betting Activity or Lotto draw that MWOS runs.
Winners
- MWOS reserves the right to a 14 day fair play and background investigation into all lottery ticket holders who come forward to redeem prizes.
- The 14 day fair play investigation will begin from the day in which the ticket is brought forward to be redeemed.
- Winners must provide all of their correct Identification Information in order to receive prizes.
- A ticket holder may not send any other person to collect tickets on his or her behalf.
- Winners agree and accept to appear on marketing and promotional material the MWOS requests before receiving prizes.
- Winners must provide valid Zimbabwean bank details in which winning funds can be deposited and these details must match the details of the winner.
- If there are multiple winners of prizes of $300,00 or more, the prize money will be split between the winners.
EXCEL Winners
- MWOS will make public a list of winners to winners of shared prizes to satisfy that there were multiple winners of that particular draw.